![]() ![]() So we took an 8K project filmed on the Sony a1, compiled it into two identical 4K timelines with identical effects, scoured the settings to ensure everything was as similar as reasonably possible, and then ran both of these video editors through the same battery of tests. Pure performance, on the other hand, is measurable. How quickly you can edit a video from start to finish in either Premiere Pro or Final Cut is largely a matter of personal preference and familiarity with each application's quirks. Tests | Computers | Results | Key takeaways | Final thoughts But for all the head-to-head editing shootouts and 'why I switched' anecdotes from disgruntled Adobe and/or Apple users, what matters in the end is raw performance. They both have 'Pro' in the name, so according to Apple nomenclature rules they should both be excellent. But among video editors, especially the ones on YouTube, one scuffle comes up more than any other: Apple Final Cut Pro or Adobe Premiere Pro? Crunchy peanut butter or smooth? (Smooth). And you only need to look on your iPad to see that this is a growing market that includes professional broadcasters.There are some debates that stand the test of time. And last but not least, FCPX may lack certain features now but the potential is there as is the speed and this will suit the ever growing market that only needs to target internet based audiences. Here again, Apple has set a new paradigm regarding pricing. Thirdly, Photoshop and After Effects are great but if you want the package you're up for some hefty money and then the upgrade cost of half year so-called full version upgrades is a bit rich. FCPX's background rendering is pretty good in comparison. So for the rest of us, long waits on render time. If you're on a Mac, read only a MacPro, then you will still need to get a fairly expensive GPU to get any benefits out of this at all. Secondly, Adobe keep on putting out information about their Mecury Playback Engine (MPE) that only really refers to Windows based GPU's. Apple have already stated in quite clear and categorical terms that the "pro" features will come with updates. People can get all upset, but they may be jumping the gun. There are many more issues at stake here than a direct comparison of the two at this point in time. Perhaps in killing off Final Cut "Express," Apple should've also killed Final Cut "Pro" - and just left us with Final Cut X. Until FCP X talks to other applications, that knowledge is basically useless, and for version 10 of an application, that's a damn shame. I used it on The West Side to erase bystanders and smoke-billowing tractors in the background in order to make New York City look empty (and to hang gangsters). Or you can spend $500 on Automatic Duck's Pro Export FCP plugin, in order to get an exportable timeline out of a $300 program.Īs an editor and sometimes-MGFX person (out of necessity), I've spent the time to build up a working knowledge of After Effects. Still, the inability to share FCP X timelines with other apps is a deal-breaker for team-based MGFX work - for now. Adobe has more advanced tools but the workflow and speed of Apple's (at least in use, by not having to take it out to a separate app) is more streamlined. However, this test is also a good example of the divide in Adobe and Apple's (new) philosophy: Adobe's stabilization requires a separate motion graphics app, while Final Cut Pro X's is built-in. ![]() ![]() The FCP X video has a jump in it that After Effects corrects. Yes, the After Effects one looks smoother. No tweaking was done whatsoever." Here's the video comparison between the two: In posting this test, Steve Forde at Adobe says, "both After Effect's Warp Stabilizer and FCPX stabilization were left to the default settings of stabilization and rolling shutter removal. So let's take a look at one feature both video solutions are touting highly: automatic camera stabilization. I'm still learning FCP X and I think it has a ton of potential, but at the very least, Adobe has to be happy with the missing features in FCP X that everyone's complaining about. It seems perfect timing for Adobe, whose application is now easier to migrate to from Final Cut Pro 7 than is Apple's. ![]() Then Apple relaunches FCP from the ground up - and removes a lot of the features shared between the two, making Premiere Pro undeniably more feature-rich. Let's review: Adobe Premiere Pro reaches feature parity with Final Cut Pro, exceeding it in some aspects, and in the process builds up an equal-sized customer base as Apple's NLE. ![]()
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